Category: Work
3D Type
Working in Maya 2017, Illustrator and Unreal engine I wanted to play with the SVG import node in Maya to create some […]
Presentation & Promotion
As part of my final year BSc Comp Animation with digital art degree I’m undertaking a module called Presentation and Promotion, the […]
MASH Animation
Always pushing the limits Currently rendering a Mo-cap/MASH combination animation in Maya. First 100 frames done only taking four and a half […]
Maya Dynamics
My aim Create a scene that utilises the required dynamics while keeping them relevant to the scene provided and making them act […]
THE USE OF META SURFACE AND OBJECT MODELLING
Abstract This report will review what a metaball is, discuss the use of meta surface and object modelling, how it […]