MASH Animation
Always pushing the limits Currently rendering a Mo-cap/MASH combination animation in Maya. First 100 frames done only taking four and a half […]
Always pushing the limits Currently rendering a Mo-cap/MASH combination animation in Maya. First 100 frames done only taking four and a half […]
My aim Create a scene that utilises the required dynamics while keeping them relevant to the scene provided and making them act […]
A study undertaken by Oxford University suggests that playing violent video games is no more likely to be damaging to young children’s […]
Abstract This report will review what a metaball is, discuss the use of meta surface and object modelling, how it […]