3D Type

Working in Maya 2017, Illustrator and Unreal engine I wanted to play with the SVG import node in Maya to create some different 3D text image. Using Illustrator to create vector type then importing that in to Maya and turning the vector file into a 3D element then rendering them either in Arnold, substance painter […]

gingerbreadman poster

Presentation & Promotion 

As part of my final year BSc Comp Animation with digital art degree I’m undertaking  a module called Presentation and Promotion, the aim of the the module is to create a number of posters/promotional material to show off artworks,  done digitally or processed digitally (the digital art part of the degree)  For my project I’m […]